Troll - Character
ROLE
- Character Design
- 3D Sculpting
- Modeling
- Texturing
- Look Development
- Rendering
SOFTWARE
- ZBrush
- Autodesk 3ds Max
- Adobe Substance 3D Painter
- Marmoset Toolbag
CONCEPT
This project explores creation of a stylized creature balancing between cartoon and realism.
The goal was to design a character that feels expressive and slightly "cute" while maintaining believable anatomical structure and surface detail. The design draws from fantasy creatures and classic references, combining exaggerated proportions with controlled realism.
Special attention was given to anatomy, silhouette and facial expression to achieve a strong personality, while textures and materials reinforce the hybrid aesthetic between stylized and realistic finishes.