Brutalism - Portal 2

ROLE

  • Level Design
  • Evironment Design
  • Spatial Design
  • Lighting Design
  • Gameplay Layout
  • 3D Modeling
  • Visual Composition

IMPLEMENTATION

  • Portal 2 - Level
  • Editor (Hammer)
  • Custom Plugins &
  • Modding Tools
  • Published and playable
  • via Steam Workshop

CONCEPT

Level Design Brutalism is a playable level for Portal 2 that explores how architecture can guide gameplay.

Inspired by Brutalist design, level uses geometric forms, lighting and spatial composition to direct player through a linear but evolving experience.

As space opens up, new elements and challenges are introduced, maintaining engagement while reinforcing clarity and progression.

The project focuses on how environment and structure can shape intuitive navigation and immersion within a game space.

SELECTED WORKS